Wednesday, June 22, 2005

I'm back! Probably?

Been working loads of shifts at work but it's about to all calm down so I should be able to post more now. I got a result for one of my modules at uni, Distinction for Introduction Internet Programming (VBScript), score was 19 which is the equivilent of an A+ so I'm happy, it was a great module taught by a great lecturer.

One Kat you don't wanna mess with


Random Violence where the hero does not win.
Best Metal Slug Flash game yet.

Next a review but in the next few weeks we will have many DS games as I have just received Kirby Canvas Curse, on friday I will have Another Code: Twin Memories, also in the next few weeks I will have Splinter Cell CT, Meteos and Bomberman DS, as well as the long awaited Killer 7 for Gamecube.

Donkey Konga 2- Gamecube
Last year Nintendo released Donkey Konga on the cube with Bongos for the price of a normal game, as it was good value for money I brought it and loved it as this music game does not feature those crappy home style dance mats. This turned out to a be popular game amoungt my friends and Donkey Kong Jungle beat was released and was brilliant, a DK platformer being controlled with the bongos, what a brilliant idea.
Now the second Konga game is here and there is not a lot to say, it has a few new modes and new tracks.
A big improvement is the fact that the game now stores the top three scores instead of just the first and when you have made it onto the top three you can select a badge which features characters from DK and the rest of the Nintendo universe.
One of the new modes is the freestyle zone, here you can select a background and a track and just play the bongo's how ever you like.
A new option is the music lab, here you need coins gained in the street performance to enter, you have two options. First is Barrel race where you have complete a certain number of notes before your oppenent can, when playing this in single player when you beat a CPU you get the chance to win an extra badge in a match the badge game. The second mode is Rhyhm Keeper, here you have memorise the notes given to you by your oppenent or your CPU, then you have to play them back in the rhyhm that thye did it in, very tough, again if you are playing this in single player then you get a chance to win a badge. All the modes from the first game like concert, Street performance, battle and challenge are all here. Just like the first you can use coins won in the street performance to unlock different bongo sounds and the tunes for expert mode but did not see any options for sub games like there was in the first.
There is a good variety of tracks in here like Breakfast at Tiffany's, All Star, Boombastic and many more, gaming tracks this time include F-Zero X's Mute City Track and the Super Mario Bros 3 tune but I think the track selection was much better in the first game.
Problem is there is not a lot changed in the gameplay which is a problem with the whole music game genre but if you enjoyed the first and played it with your mates then pick this bugger up, it is at a slightly budget price at an RRP of £29.99.
Rating- 7 out of 10

2 Comments:

Anonymous Anonymous said...

ROFL - Luuuuurve the kitty pix! I wonder who pee'd on his parade? Congratulations on your A+ for your module: Hopefully I should hear something about mine within the next week or so...

I really don't know about 'Donkey Konga 2'... I enjoyed the first one quite alot, but I don't know as if there's really enough gameplay to warrant buying the second; does the new one have the official music, or is poor imitation singers again?

6:20 am  
Blogger shinshade said...

A couple of tracks are imitation, boombastic is one of them but Most of them are the same. Base your decision on if you played the first with other people.

8:16 am  

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